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 CFG deathrun

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CutitaruL
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PostSubject: CFG deathrun   Thu Aug 18, 2011 8:49 pm

alias "cjj" "cjo"
alias "cjo" "alias cjj cjd; cj; developer 0; echo -=[Jump+Crouch
Enabled]=-;
developer 0"
alias "cjd" "alias cjj cjo; j;developer 0; echo -=[Jump+Crouch
Disabled]=-;
developer 0"
alias j "unbind space ;bind space +jump"
alias cj "unbind space ;bind space +cj"
alias "+cj" "+jump;+duck; developer 0 ; echo -=[Jump+Crouch]=-;
developer 0"
alias "-cj" "-duck;-jump"

alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 0; echo Walking Enabled; developer 0"
alias walk_off "alias walk_t walk_on; -speed; developer 0; echo Walking Disabled; developer 0"

//The anti-recoil script

alias +antirclbind "+attack; +lookdown;"
alias -antirclbind "-attack; -lookdown;"


//The anti-recoil toggler

alias antircl antirclon
alias antirclon "bind mouse1 +antirclbind; alias antircl antircloff;"
alias antircloff "bind mouse1 +attack; alias antircl antirclon;"

//=======================================

//Matrix Jump(sari cu manile drepte,te faci ca o cruce cand sari)

//=======================================

alias wa "wait"
alias wa2 "wa; wa"
alias wa4 "wa2; wa2"
alias wa8 "wa4; wa4"
alias wa16 "wa8; wa8"
alias wa32 "wa16; wa16"
alias wa64 "wa32; wa32"
alias matrix "+attack; wa; -attack; wa4; +reload; wa8; wa; slot5; wa4; +jump; wa; -jump; wa; -jump; wa4; slot3; wa4; slot2; wa4; slot1; -reload; wa; -reload; wa; -reload

bind "f" "matrix"



//The bind

bind kp_minus antircl


//Strength of anti-recoil

cl_pitchspeed 5


//=====================

//Bunny-Hop 2010(sari ca un iepuri)

//=====================

bind "space" "+3"
alias +3 "alias _special 4;4"
alias -3 "alias _special;-jump"
alias 4 "5;wait;special"
alias 5 "7"
alias 7 "+jump;alias 5 8"
alias 8 "-jump;alias 5 7"
echo ***Bunny-Hop is succesful loaded.


bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind MWHEELUP "+DUCK"
bind MWHEELDOWN "+JUMP"
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+cj; slot10; slot10"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "say_team"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "ctrl" "+duck"
bind "d" "+moveright"
bind "e" "+use"
bind """ "impulse 100"
bind "g" "drop"
bind "h" "+voicerecord"
bind "j" "say TaCi'AcOl CaP De CrEmEs"
bind "DEL" "hegren"
bind "END" "flash"
bind "PGDN" "sgren"
bind "INS" "defuser; vesthelm"
bind "HOME" "primammo"
bind "PGUP" "secammo"
bind "UPARROW" "m4a1; ak47"
bind "DOWNARROW" "awp"
bind "LEFTARROW" "usp"
bind "RIGHTARROW" "deagle"
bind "i" "showbriefing"
bind "k" "say ][_,(0)][_,"
bind "l" "say PuNe BoMbA cA Te_N gRoP'"
bind ";" "say TaCi'AcOL vIrGiNuLe"
bind "'" "say eStI Un MaRe BoU"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "c" "radio3"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "SHIFT" "+speed"
bind "PAUSE" "pause"
bind "mwheelup" "+duck"

cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "999"
cl_cmdbackup "2"
cl_dynamiccrosshair "0"
cl_forwardspeed "999"
cl_lc "1"
cl_shadows "1"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
crosshair 99
hud_fastswitch "1"
cl_sidespeed 999
cl_forwardspeed 999
cl_backspeed 999
voice_enable "1"
voice_forcemicrecord "0"
console "1"
fps_max "101"
net_graph "4"
fps_modem "0"
crosshair "1"
gamma "4"
brightness "3"
con_color "255 255 255"
net_scale "5"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "0"
hpk_maxsize "0"
viewsize "110"
ati_subdiv "2"
ati_npatch "1.0"
r_bmodelhighfrac "5"
mp_decals "300"
gl_dither "1"
gl_polyoffset "2"
s_distance "80"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "5"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0"
s_eax "0"
volume "0.5"
suitvolume "0.96"
hisound "1"
bgmvolume "1"
MP3Volume "0"
_snd_mixahead "0.1"
team ""
model "gordon"
r_waterwarp "0"
skin ""
topcolor "30"
bottomcolor "6"
cl_cmdrate "100"
rate "25000"
cl_crosshair_color "50 250 50"
cl_updaterate "101"
max_shells "0"
cl_crosshair 1
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_updaterate "101"
cl_idealpitchscale "0.8"
cl_timeout "2000"
cl_cmdbackup "200"
cl_download_ingame "1"
d_spriteskip "0"
cl_allowdownload "1"
cl_allowupload "1"
lookstrafe "0"
lookspring "0"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
sensitivity "2.8"
zoom_sensitivity_ratio 1
joystick "0"
hud_takesshots "0"
fastsprites "1"
cl_corpsestay "10"
cl_weather "0"
cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1"
hud_classautokill "1"
scr_conspeed 999999
decalfrequency 60
m_yaw 0.022
m_filter 0
r_shadows "0"
cl_bob 0
max_smokepuffs 0
graphheight 115
net_graphwidth 115
viewsize 120
mp_decals 5
developer 0
cl_cmdrate 101
rate 25000
cl_updaterate 101
ex_interp 0.01
+mlook




// _____________________
//--------( Binduri Arme )-------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

bind "F1" "ak47;m4a1;defuser;buyammo1;buyammo1;vesthelm"
bind "F2" "awp;defuser;buyammo1"
bind "F3" "hegren"
bind "F4" "flash;flash"
bind "F5" "mp5;primammo;defuser"
bind "F6" "sgren"
bind "F7" "say /top15"
bind "F8" "say /rank"
bind "F10" "say /retry"
bind "f9" "name tre3flla"
bind "END" "deagle; secammo; defuser"
bind "del" "usp; buyammo2"
bind "F11" "name tre3fla"
//============================================================




// ______________
//--------( Alias's )-------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯

alias +silentdefuse "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;
alias -silentdefuse "-use";
bind "e" "+silentdefuse";
//----------------------------------------
alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind "space" "+hop"
//----------------------------------------
alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 1; developer 0"
alias walk_off "alias walk_t walk_on; -speed; developer 1; developer 0"
bind "SHIFT" "+speed"
bind "shift" "walk_t"
//----------------------------------------
alias radar "radaroff"
alias radaroff "drawradar; alias radar radaron"
alias radaron "hideradar; alias radar radaroff"
bind "capslock" "radar"
//============================================================




// ______________________
//--------( Setari pentru Mesaje )--------------------------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

bind "KP_5" "say_team ---====Vino unu cu mine sa ma sui aici sus====---"
bind "KP_LEFTARROW" "say_team ---====Calm .... fara pasi====---"

bind "KP_END" "say_team ---====Nu va GrabiTi...Fiti calmi"
bind "KP_UP" "say_team"
bind "KP_DOWNARROW" "say_team ---====Meciul a inceput nu va ganditi la femei..haideti pe ei:))=))====---"
bind "KP_PGUP" "say_team ---====RuSh LunG RepeDe Cu He====---"
bind "KP_PGDN" "say_team ---====HaiDe nu-i nimik hai pe ei====---"
bind "KP_RIGHTARROW" "say_team ---====Duceti-va 2 la x1 si restu veniti cu mine====---"
bind "KP_HOME" "say_team ---====RuSh X1 RepeDe====---"
bind "KP_UPARROW" "say_team ---====RuSh X2 repeDe====---"



name tre3fla

clear

echo " tre3fla cfg "
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BlackAngel
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PostSubject: Re: CFG deathrun   Fri Aug 19, 2011 8:24 am

Multumesc,Bv Razz
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PostSubject: Re: CFG deathrun   Sat Sep 17, 2011 6:51 pm

Frumos!! Razz
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PostSubject: Re: CFG deathrun   

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CFG deathrun
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